This game is unfortunately so incomplete that it's basically just a tech demo. The concept was a Pixar's Inside Out inspired game that plays like a sort of Space Team solitaire. You'd need to juggle the various functions of Dave's brain as he goes about his increasingly unusual day until you were eventually swamped.


The game was built using a brand new programming language that my team has been prototyping for the past two months. We don't have a standard library (let alone any other libraries) yet, so everything you see is built from scratch on top of what's available in vanilla JS (which we're using as a portable host environment).

Perhaps if time permits I'll come back to this and try to actually finish the various puzzle subsystems and get at least the original one crazy day's worth of story events in.

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